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书籍目录:
Preface
Chapter I BASIC STRUCTURE OF
1.1 ComputerTypes
1.2 Functional Units
1.2.1 Input Unit
1.2.2 Memory Unit
1.2.3 Arithmetic and Logic Unit
1.2.4 Output Unit
1.2.5 Control Unit
1.3 Basic Operational Concepts
1.4 Bus Structures
1.5 Software
1.6 Performance
1.6.1 Processor Clock
1.6.2 Basic Performance Equation
1.6.3 Pipelining and Superscalar Operation
1.*** Clock Rate
1.6.5 Instruction Set CISC and RISC
1.6.6 Compiler
1.6.7 Performance Measurement
1.7 Multiprocessors and Multicomputers
1.8 Historical
1.8.1 The First Generation
1.8.2 The Second Generation
1.8.3 The Third Generation
1.8.4 The Fourth Generation
1.8.5 Beyond the Fourth Generation
1.8.6 Evolution of Performance
1.9 Concluding Remarks
Problems
References
Chapter 2 MACHINE INSTRUCTIONS AND
2.1 Numbers,Arithmetic Operati***,and Characters
2.1.1 Number Representation
2.1.2 Addition of Positive Numbers
2.1.3 Addition and Subtraction of Signed Numbers
2.1.4 Overflow in Integer Arithmetic
2.1.5 Characters
2.2 Memory Locati*** and Addresses
2.2.1 Byte
2.2.2 Big-endian and Little-endian Assignments
2.2.3 Word Alignment
2.2.4 Accssing Numbers Character Strings
2.3 Memory Operati***
2.4 Instructi*** and Instruction Sequencing
2.4.1 Register Transfer Notation
2.4.2 Assembly Language Notation
2.4.3 Basic Instruction Types
2.4.4 lnstruction Execution and Straight-Line Sequencing
2.4.5 Branching
2.4.6 Condition Codes
2.4.7 Generating Memory Addresses
2.5 Addressing Modes
2.5.1 Implementation of Variables and C***tants
2.5.2 Indirection and Pointers
2.5.3 Indexing and Arrays
2.5.4 Relalive Addressing
2.5.5 Additional Modes
2.6 Assembly Language
2.6.1 Assembler Directives
2.6.2 Assembly and Execution of Programs
2.6.3 Number Notation
2.7 Basic Input/Output Operati***
2.8 Stacks and Queues
2.9 Subroutines
2.9.1 Subroutine Nesting and the Processor Stack
2.9.2 Parameter Passing
2.9.3 The Stack Frame
2.10 Additional Instructi***
2.10.1 Logic Instructi***
2.10.2 Shift and Rotate Instructi***
2.10.3 Multiplication and Division
2.11 Example Programs
2.11.1 Vector Dot Product Program
2.11.2 Byte-Sorting Program
2.11.3 Linked Lists
2.12 Encoding of Machine Instructi***
2.13 Concluding Remarks
Problems
Chapter 3 ARM MOTOROLA,AND INTEL INSTRUCTIONSETS
Part I TheARM Example
3.1 Registers,Memory Access,and Data Transfer
3.1.1 Register Structure
3.1.2 Memory Access lnstructi*** and Addressing Modes
3.1.3 Register Move Instructi***
3.2 Arithetic and Logic Instructi***
3.2.1 Arithmetic Instructi***
3.2.2 Logic Instructi***
3.3 Branch Instructi***
3.3.1 Setting Condition Codes
3.3.2 A Loop Program for Adding Numbers
3.4 Assembly Language
3.4.1 Pseudo-Instructi***
3.5 I/O Operati***
3.6 Subroutines
3.7 Program Examples
3.7.1 Vector Dot Product Program
3.7.2 Byte-Sorting Program
3.7.3 Linked-List Insertion and Deletion Subroutines
PartII The 68000 Example
3.8 Registers and Addressing
3.8.1 The 68000 Register Structure
3.8.2 Addressing
3.9 Instructi***
3.10 Assembly Language
3.11 Program Flow Control
3.11.1 Condition Code Flags
3.11.2 Branch Instructi***
3.12 I/O Operati***
3.13 Stacks and Subroutines
3.14 Logic Instructi***
3.15 Program Examples
3.15.1 Vector Dot Product Program
3.15.2 Byte-Sorting Program
3.15.3 Linked-List Insertion and Deletion Subroutines
PartIII The IA-32 Pentium Example
3.16 Registen and Addressing
3.16.1 IA-32 Register Structure
3.16.2 IA-32 Addressing Modes
3.17 IA-32 Instructi***
3.17.1 Machine Instruction Format
3.18 IA-32 Assembly Language
3.19 Program Flow Control
3.19.1 Conditional Jumps and Condition Code Flags
3.19.2 Unconditional Jump
3.20 Logic and Shift/Rotate Instructi***
3.20.1 Logic Operati***
3.20.2 Shift and Rotate Operali***
3.21 I/O Operati***
3.21.1 Memory-MappedI/O
3.21.2 Isolated I/O
3.21.3 BlockTransfers
3.22 Subroutines
3.23 Other instructi***
3.23.1 Multiply and Divide Instructi***
3.23.2 Multimedia Extension (MMX) Instructi***
3.23.3 Vector(SIMD) Instructi***
3.24 Program Examples
3.24.1 Vector Dot Product Rogram
3.24.2 Byte-Sorting Program
3.24.3 Linked-List Insertion and Deletion Subroutines
3.25 Concluding Remarks
Problems
References
Chapter 4 INPUT
4.1 Accessing I/O Devices
4.2 Interrupts
4.2.1 Interrupt Hardware
4.2.2 Enabling and Disabling Interrupts
4.2.3 Handling Multiple Devices
4.2.4 Controlling Device Reqaests
4.2.5 Excepti***
4.2.6 Use of Interrupts in Operaling Systems
4.3 Processor Examples
4.3.1 ARM Interrupt Structure
4.3.2 68000 Interrupt Structure
4.3.3 Pentium Interrupt Structure
4.4 Direct Memory Access
4.4.1 Bus Arbitration
4.5 Buses
4.5.1 Synchronous Bus
4.5.2 Asynchronous Bus
4.5.3 Discussion
4.6 Interface Circuits
4.6.1 Parallel Port
4.6.2 Serial Port
4.7 Standard I/O Interfaces
4.7.1 Peripheral Component Interconnect (PCD) Bus
4.7.2 SCSI Bus
4.7.3 Universal Serial Bus (U***)
4.8 Concluding Remarks
Problems
References
Chapler 5 THE MEMORYSYSTEM
5.1 Some Basic Concepts
5.2 Semiconductor RAM Memories
5.2.1 Internal Organization of Memory Chips
5.2.2 Static Memories
5.2.3 Asynchronous Drams
5.2.4 Synchronous DRAMs
5.2.5 Structure of Larger Memones
5.2.6 Memory System C***iderati***
5.2.7 Rambus Memory
5.3 Read-Only Memories
5.3.1 ROM
5.3.2 PROM
5.3.3 EPROM
5.3.4 EEPROM
5.3.5 Flash Memory
5.4 Speed,Size.and Cost
5.5 Cache Memories
5.5.1 Mapping Functi***
5.5.2 Replacement Algorithms
5.5.3 Example of Mapping Techniques
5.5.4 Examples of Caches in Commercial Processors
5.6 Performance C***iderati***
5.6.1 Interleaving
5.6.2 Hit Rate and Miss Penalty
5.6.3 Caches on the Processor Chip
5.*** Other Enhancements
5.7 Virual Memories
5.7.1 Address Translation
5.8 Memory Management Requilements
5.9 Secondary Storage
5.9.1 Magnetic Hard Disks
5.9.2 Optical Disks
5.9.3 Magnetic Tape Systems
5.10 Concluding Remarks Problems
References
Chapter 6 ARITHMETIC
6.1 Addition and Subtraction of Signed Numbers
6.1 .1 Addition/Subtraction Logic Unit
6.2 Design of Fast Adders
6.2.1 Carry-Lookahead Addition
6.3 Multiplicalion of Positive Numbers
*** Signed-Opeand Multiplication
***.1 Booth Algorithm
6.5 Fast Multiplication
6.5.1 Bit-Palr Recoding of Multipliers
6.5.2 Carry-Save Addition of Summands
6.6 Integer Division
6.7 Floating-Point Numbers and Opeati***
6.7.1 IEEE Standard for Floating-Point Numbers
6.7.2 Arithmetic Opeati*** on Floating-Point Numbers
6.7.3 Guard Bits and Truncation
6.7.4 Implementing Roating-Point Operati***
6.8 Coocluding Remarks
Problems
References
Chapter 7 BASIC PROCESSING UNIT
7.1 Some Fundamental Concepts
7.1.1 Register Transfers
7.1.2 Performing an Arithmetic or Logic Operatian
7.1.3 Fetching a Word from Memory
7.1.4 Storing a Word in Memory
7.2 Execution of a Complete Instruction
7.2.1 Branch Instructi***
7.3 Multiple-Bus Organization
7.4 Hardwired Control
7.4.1 A Complete Processor
7.5 Microprogrammed Control
7.5.1 Microinstructi***
7.5.2 Microprogram Sequencing
7.5.3 Wide-Branch Addressing
7.5.4 Microinstructi*** with Next-Address Field
7.5.5 Prefetching Microinstructi***
7.5.6 Emulation
7.6 Concluding Remarks
Problems
Chaprer 8 PIPELINNG
8.1 Basic Concepts
8.1.1 Role of Cache Memory
8.1.2 Pipeline Performance
8.2 Data Hazards
8.2.1 Operand Forwarding
8.2.2 Handling Data Hazards in Software
8.2.3 Side Effects
8.3 1nstruction Hazards
8.3.1 Unconditional Branches
8.3.2 Condilional Branches and Branch Prediction
8.4 Influence on Instruction Sets
8.4.1 Addressing Modes
8.4.2 Condition Codes
8.5 Datapath and Control C***iderati***
8.6 Superscalar Operation
8.6.1 Out-of-Order Execution
8.6.2 Execution Completion
8.6.3 Dispatch Operation
8.7 UItraSPARC II EXAMPLE
8.7.1 SPARC Architecture
8.7.2 UltraSPAXC II
8.7.3 Pipeline Structure
8.8 Performance C***iderati***
8.8.1 Effect of Instruction Hazards
8.8.2 Number of Pipeline Stages
8.9 Concluding Remarks
Problems
Reference
Chapter 9 EMBEDDED SYSTEMS
9.1 Examples of Embedded Systems
9.1.1 Microwave Oven
9.1.2 Digital Camera
9.1.3 Home Telemetry
9.2 Processor Chips for Embedded Applicati***
9.3 A Simple Microcontroller
9.3.1 Parallel I/O Ports
9.3.2 Serial I/O Interface
9.3.3 Counter/Timer
9.3.4 Interrupt Control Mechanism
9.4 Programming C***iderati***
9.4.1 Polling Approach
9.4.2 Interrupt Approach
9.5 I/O Device Timing C***traints
9.5.1 C Program for Transfer via a Circular Buffer
9.5.2 Assembly Language Program for Transfer via a Circular Buffer
9.6 Reaction Timer-An Example
9.6.1 C Program for the Reaction Timer
9.6.2 Assembly Language Program for the Reaction Timer
9.6.3 Final Comments
9.7 Embedded Processor Families
9.7.1 Microcontrollers Based on the Intel 8051
9.7.2 Motorola Microcontrollers
9.7.3 ARM Microcontrollers
9.8 DesignIssues
9.9 System-on-a-Chip
9.9.1 FPGA Implementation
9.10 Concluding Remarks
Problems
References
Chaprer 10 COMPUTER PERIPHERALS
10.1 Input Devices
10.1.1 Keyboard
10.1.2 Mouse
10.1.3 Trackball,Joystick,and Touchpad
10.1.4 Scanners
10.2 Output Devices
10.2.1 Video Displays
10.2.2 Flat-Panel Displays
10.2.3 Printers
10.2.4 Graphics Accelerators
10.3 Serial Communication Links
10.3.1 Asynchronous Transmission
10.3.2 Synchronous Transmission
10.3.3 Standard Communicati*** Interfaces
10.4 Concluding Remarks
Problems
Chapter 11 PROCESSO***MILIES
11.1 The ARM Family
11.1.1 The Thumb lustruction Set
11.1.2 Processor and CPU Cores
11.2 The Motorola 680XO and CoIdFire Families
11.2.1 68020 Processor
11.2.2 Enhancements in 68030 and 6804O Processors
11.2.3 68060 Processor
11.2.4 The ColdFire Family
11.3 The Intel IA-32 Family
11.3.1 IA-32 Memory Segmentation
11.3.2 Sixteen-BitMode
11.3.3 80386and 80486 Processors
11.3.4 Pentium Processor
11.3.5 Pentium Pro Processor
11.3.6 Pentium II and III Processors
11.3.7 Pentium4Processor
11.3.8 Advanced Micro Devices IA-32 Processors
11.4 The PowerPC Family
11.4.1 RegisterSet
11.4.2 Memory Addressing Modes
11.4.3 Instructi***
11.4.4 PowerPC Processon
11.5 The Sun Microsystems SPARC Family
11.6 The Compaq Alpha Family
11.6.1 Instruction and Addressing Mode Formats
11.6.2 Alpha 21064 Processor
11.6.3 Alpha 21164 Processor
11.*** Alpha 21264 Processor
11.7 The Intel IA-64 Family
11.7.1 InastructionBundles
11.7.2 Conditional Execution
11.7.3 Speculalive Loads
11.7.4 Registers and the Register Stack
11.7.5 ItaniumProcessor
11.8 A Stack Processor
11.8.1 Stack Structure
11.8.2 Stack Instructi***
11.8.3 Hardware Registers in the Stack
11.9 Concluding Remarks
Problems
References
Chapter 12 LARGE COMPUTER SYSTEMS
12.1 Forms of Parallel Processing
12.1.1 Classification of Parallel Structures
12.2 Array
12.3 The Structure of General-Purpose Multiprocessors
12.4 Bltaeomection Newolb
12.4.1 SingleBus
12.4.2 Crossbar Networks
12.4.3 Multistage Networks
12.4.4 Hypercube Networks
12.4.5 MeshNetworks
12.4.6 TreeNetworks
12.4.7 RingNetworks
12.4.8 Practical
12.4.9 Mixed Topology Networks
12.4.10 Symmetric Multiprocessors
l2.5 Memory Organization in Multiprocessors
12.6 Program Parallelism and Shared Variables
12.6.1 Accessing Shared Variables
12.6.2 Cache Cnherence
12.6.3 Need for Locking and Cache Coherence
12.7 Multicomputers
12.7.1 Local Area Networks
12.7.2 Ethernet (C***A/CD) Bus
12.7.3 TokenRing
12.7.4 Network of Workstati***
12.8 Programmer’s View of Shared Memory and Message Passing
12.8.1 SharedMemoryCase
12.8.2 Message-Passing Case
12.9 Performance C***iderati***
12.9.1 Amdahl’s Law
12.9.2 Performance Indicators
12.10 Concluding Remarks
Problems
References
APPENDIX A: LOGIC CIRCUITS
A.1 Basic Logic Functi***
A.1.1 EIectronic Logic Gates
A.2 Synthesis ofLogic Functi***
A.3 Minimization of Logic Expressi***
A.3.1 Minimization Using Karnaugh Maps
A.3.2 Don't-Cale Conditi***
A.4 Synthesis with NAND and NOR Gates
A.5 Practical Implementation of Logic Gates
A.5.1 CMOS Circuits
A.5.2 Propagation Delay
A.5.3 Fan-In and Fan-Out C***traints
A.5.4 Tri-state Buffers
A.5.5 Integrated Circuit Packages
A.6 Flip-Flops
A.6.1 Gated Latches
A.6.2 Master-Slave Flip-Flop
A.6.3 Edge Triggering
A.*** T Flip-Flop
A.6.5 JK Flip-Flop
A.6.6 Flip-Flops with Reset and Clear
A.7 Registers and Shift Registers
A.8 Counters
A.9 Decoders
A.10 Multiplexers
A.11 Programmable Logic Devices pLDs)
A.11.1 Progammable Logic Array(PLA)
A.11.2 Programmable Array Logic(PAI.)
A.11.3 Complex Programmable Logic Devices(CPLDs)
A.12 Field-Programmable Gate Arrays
A.13 Seqnential Circuits
A.13.1 An Example of an Up/Down Counter
A.13.2 Timing Diagrams
A.13.3 The Finite State Machine Model
A.13.4 Synthesis of Finite State Machines
A.14 Concluding Remarks
Problems
References
APPENDIX B:ARM INSTRUCTION SET
B.1 Instruction Encoding
B.1.1 Arithmetic and Logic Instructi***
B.1.2 Memary Load and Store Instructi***
B.1.3 Block Load and Store Instructi***
B.1.4 Branch and Branch with Link Instructi***
B.1.5 Machine Control Instructi***
B.2 Other ARM Instructi***
B.2.1 Coprocessor Instructi***
B.2.2 Versi*** v4 and v5 Instructi***
B.3 Programming Experiments
APPENDIX C:MOTOROLA 68000 INSTRUCTION SET
APPENDIX D: INTELIA-32 INSTRUCTION SET
D.1 Instruction Encoding
D.1.1 Addressing Modes
D.2 Basic Instructi***
D.2.1 Conditional Jump Instructi***
D.2.2 Unconditional Jump Instructi***
D.3 PrefixBytes
D.4 Other Insutructi***
D.4.1 String Instructi***
D.4.2 Floating-Point.MMX,and SSE Instructi***
D.5 Sixteen-Bit Operation
D.6 Programming Experiments
APPENDIX E:CHARACTER CODES AND NUMBER CONVERSION
E.1 Character,Codes
E.2 Decimal-to-Binary Conversion
INDEX
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